How we plan software before writing a single line of code
Interviews, architecture, a prototype. The less glamorous weeks that save months on the rest of the project.
In custom development, the most expensive mistake is building the wrong thing well. That’s why every project starts with two planning stages before anyone opens a code editor.
Discovery (1–2 weeks)
We get to know the business goals and the day-to-day process – from the people who will actually use the system, not only from whoever orders it.
- stakeholder interviews and workshops,
- competitor and market analysis,
- a technology audit and recommendation,
- a project plan and cost estimate.
Design (2–3 weeks)
The designs show you what you’ll get before anything is built. Changes are still cheap here: redesigning a screen takes hours, rewriting a finished feature takes weeks.
- a system architecture diagram,
- wireframes and a clickable prototype,
- an API specification (OpenAPI),
- a data model and database schema.
What you gain
Development then runs in two-week sprints, each ending with a working demo. Because the plan is shared, there are no surprises: you know what gets built, when and for how much. The whole journey from discovery to launch typically takes 9–20 weeks.